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Getting Started ​

Ok, let's get you started with your new sky !

Installation ​

  1. Download and install Fabric or Neoforged.
  2. Download Sky Aesthetics mod.
  3. (Optional) Download OwO Lib mod for extra features.

TIP

You should use a minecraft launcher like the Modrinth Launcher or MultiMC to easily manage your mods and resource packs.

Resource Packs ​

Before started, you need to be confortable with creating resource packs. If you don't know how to create one, you can check this tutorial.

Terminology ​

Here are some terms you will often see in the documentation:

  • Namespace: The name of your project. Minecraft's one is minecraft that's why every asset are located in the assets/minecraft/* folder.
  • Sky Object: An object that can be added to the sky (like moons, planets, etc.)
  • Skybox: A image that cover all the minecraft sky.

Creation Options ​

You can create your sky configuration file by hand or use the sky creation screen. This screen is available in-game by pressing the button in the pause menu.

WARNING

The sky creation screen is only available when OwO Lib is installed.

Creating Your First Sky ​

This is a basic structure of a resource pack using Sky Aesthetics.:

WARNING

Here [namespace] should be replaced by your resource pack namespace. If my datapack is named my_cool_pack, the path to my sky configuration file will be assets/my_cool_pack/sky_aesthetics/your_sky.json.

├─ assets
│  └─ [namespace]
│         └─ sky_aesthetics
│            └─ your_sky.json
│         └─ textures
│            └─ [all your textures here]
└─ pack.mcmeta

All the work you will do is in the your_sky.json. If you use custom textures, the resourcelocation (the "path") for theses will be [namespace]:textures/my_texture.png

Now, all you need to do is to fill the file with the required values and then add the wanted settings.