Getting Started
Ok, let's get you started with your new sky !
Installation
- Download and install Fabric or Neoforged.
- Download Sky Aesthetics mod.
- (Optional) Download OwO Lib mod for extra features.
TIP
You should use a minecraft launcher like the Modrinth Launcher or MultiMC to easily manage your mods and resource packs.
Resource Packs
Before started, you need to be confortable with creating resource packs. If you don't know how to create one, you can check this tutorial.
Terminology
Here are some terms you will often see in the documentation:
- Namespace: The name of your project. Minecraft's one is
minecraftthat's why every asset are located in theassets/minecraft/*folder. - Sky Object: An object that can be added to the sky (like moons, planets, etc.)
- Skybox: A image that cover all the minecraft sky.
Creation Options
You can create your sky configuration file by hand or use the sky creation screen. This screen is available in-game by pressing the button in the pause menu.
WARNING
The sky creation screen is only available when OwO Lib is installed.
Creating Your First Sky
This is a basic structure of a resource pack using Sky Aesthetics.:
WARNING
Here [namespace] should be replaced by your resource pack namespace. If my datapack is named my_cool_pack, the path to my sky configuration file will be assets/my_cool_pack/sky_aesthetics/your_sky.json.
├─ assets
│ └─ [namespace]
│ └─ sky_aesthetics
│ └─ your_sky.json
│ └─ textures
│ └─ [all your textures here]
└─ pack.mcmetaAll the work you will do is in the your_sky.json. If you use custom textures, the resourcelocation (the "path") for theses will be [namespace]:textures/my_texture.png
Now, all you need to do is to fill the file with the required values and then add the wanted settings.