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Stars Settings

This Settings allow you to customize the stars in the sky.

json
{
   //other sky settings ...
  "stars": {
    "scale": 0.05,
    "color": [
      255,
      255,
      255
    ],
    "vanilla": true,
    "moving_stars": false,
    "count": 100000,
    "all_days_visible": false
  }
}

Fields

  • vanilla: A boolean value (true or false) that determines whether to use the vanilla stars. If set to true, all the other star settings will be ignored.
  • scale: A float value to define the scale/size of the stars.
  • color: An array of three integer values (ranging from 0 to 255) that define the RGB color of the stars. For example, [255, 255, 255] represents white color.
  • moving_stars: A boolean value (true or false) that determines whether the stars should move slowly across the sky.
  • count: An integer value that sets the number of stars to be displayed in the sky. The default value is 15000. You can increase or decrease this value to change the density of stars.
  • all_days_visible: A boolean value (true or false) that determines whether the stars are visible during the day as well as at night.
  • shooting_stars: An object that contains settings for shooting stars.

Shooting Stars Settings

Create beautiful shooting stars in your sky.

json
{
   //other sky settings ...
  "stars": {
    //star settings ...
    "shooting_stars": {
      "percentage": 99,
      "random_lifetime": [20, 40],
      "color": [255, 255, 255],
      "scale": 0.1,
      "speed": 1,
      "rotation": 90
    },
    "all_days_visible": false
  }
}

Fields

  • percentage: An integer value (0-100) that defines the chance of a shooting star appearing each tick. A higher value increases the likelihood of shooting stars appearing.
  • random_lifetime: An array of two integer values that define the minimum and maximum lifetime (in ticks) of a shooting star. The lifetime will be a random value between these two numbers.
  • color: An array of three integer values (ranging from 0 to 255) that define the RGB color of the shooting stars.
  • scale: A float value to define the scale/size of the shooting stars.
  • speed: A float value that determines how fast the shooting stars move across the sky.
  • rotation: A float value that sets the angle (in degrees) at which the shooting stars travel across the sky. 0 degrees make it random.